Friday, 24 September 2010

This isn't working, Game Ideas

This was supposed to be a serious professional blog, but I'm not smart enough to do that and it's also boring. I'm going to be more informal, but also update more. Yeah. Deal with it.

So we needed to have three ideas for the Proposal. I thought we'd just come in with one and develop that, but I suppose this is better. I've put forwards my On the Road idea, as well as something based on Lovecraftian Horror. Essentially, you play as an ensemble of characters each with different skills based on abilities in the role playing game, and there's a whole bunch of cultists and eldritch horrors you have to defeat. Depending on how competent you are, all of the playable characters can and might die, adding consequence to your actions in the story. If they all die, then that'll be game over. If some of the characters survive, or if they all do, then you'll get different endings. Essentially, I just want to make a Cthulhu horror game that isn't Dark Corners of the Earth.

The other idea was playing in post-apocalyptic America where you're a mailman. The only way for the different cities to communicate with each other is by getting your player character and friends to deliver messages. One day, you're ambushed by rebels trying to stop the mail, and you can either work with or against them. The rebels are trying to take down the bourgeoisie upper classes. The main focus of the game would be moral choice and consequence, with things the player has chosen to do at the start of the game affecting actions towards the middle and end. I'd like to try a Karma system with it too, where good things happen to good characters, and bad characters receive their comeuppance later on in the game.

Here's a stupid video




It's a mechanical bull at number one, you'll take a ride from anyone.

2 comments:

  1. Don't worry ma'am. The mail always gets through.

    Sweepstakes.

    ReplyDelete
  2. Putting Perry Bible Fellowship on the moodboard.

    ReplyDelete