Thursday, 16 September 2010

Outline for 3rd Year Projects

For my Game Proposal, I'm going to attempt to create a game based on the 1958 landmark title "On The Road" by Jack Kerouac. The game follows the nameless main character travelling from New York City to Los Angeles by hitchhiking, jumping on trains and stowing away on large vehicles.
The game itself would not have any failure states. If the characters lose all of their cash on hand, then they need to find a part time job at a carnival or restaurant and work to get more money. The game itself would not stick strictly to the plot of the book, allowing the players the opportunity to visit different cities along the route, meet and befriend new characters, or even end the story halfway through if they wish.

My Honours Project is going to be creating a full working prototype for a board game. Taking inspiration from productions such as Doom (video game), The Thing (movie) and Zombies! (board game) it features a group of researchers trapped in a remote research facility whilst trying to defeat, evade or simply survive a rampaging horde of monstrosities. The research facility itself has to be randomly generated by the players each time at the start of the game, and is randomly chosen to be in a different location each time the game is played (for example, in the desert, underwater or even in space!).
The players themselves will have randomly given objectives to carry out, many of which will work counter-productive to each other. For example, one player might need to ensure the research facility and all of their work survives, whereas another may need to sabotage the base and destroy any evidence of their work. Another mechanic that will be important in the game is the character's mental stability. If they see any shocking sites, such as monsters or dismembered corpses, then there is a chance their mind will begin to deteriorate, causing them to hallucinate or act irrationally.

As far as my Futures project goes, I haven't actually finalized what I want to work on. Possible opportunities are motion control, morale choice or digital distribution. I hope to spend the next few weeks deciding just what exactly I want my year's worth of work to be about.



I bet you're so surprised to see me

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