Did some more work on those guns I put up the other day. Modelled them in Maya, then animated them expanding and collapsing. Sort of like Mass Effect or Vanquish, I like to think I've achieved it quite well! Have some gifs. Obviously the guns aren't textured yet, I'll do that eventually. This was fun though! I haven't properly modelled something in Maya for a while, and there were a few mistakes made here. Still, pretty enjoyable, I really liked animating them too!
Tier 1 weapon

Tier 2 weapon

Tier 3 weapon

Need to get to work on this Pitch Doc. A whole week to do two or three pages? Ooh I dunno, sounds like a tall order.
Nobody's right if everybody's wrong
PROTIP: White background, No lighting = silhouettes. Pretty cool though, I was going to do something similar with a sword in a game proposal. It changes more as you kinda level it up.
ReplyDeleteYeah, I chose to use the checkerboard pattern so you can see how the different moving parts slot into each other without overlapping. Also these are just playblasts, I haven't figured out how to render animations D:
ReplyDeleteI like the sound of that sword though! I think animation could work really well in your scenes, it could make them all look a lot more natural.